MARCO LEO

Level Designer

Hi there! I’m Marco, a Level Designer from Italy focused on crafting engaging player experiences through environmental storytelling, and refined mechanics. I work in Unreal Engine 5 and Unity, balancing creativity with solid problem solving.

Explore the projects! →
Aethelia
Aporion VTT Static
Kratelum Static

SHOWREEL

PERSONAL PROJECTS

Aethelia

AETHELIA: ECHOES OF THE LAST TEMPLE

Third person action adventure level blockout inspired by Uncharted, built in Unreal Engine 5. Explore treacherous environments, fight enemies, solve puzzles, and recover an ancient treasure through combat, traversal, and cinematic moments woven into a cohesive solo level.

TEAM PROJECTS

Aporion VTT Static

APORION VTT

A 3D virtual tabletop set in a fantasy RPG universe, where players can explore vast open worlds, shape their own adventures, and build custom experiences through powerful creation tools and immersive environments.

Kratelum Static

KRATELUM

Fast paced isometric twin stick shooter set in deadly arenas packed with traps, power ups, and a diverse weapons. Dodge, adapt, and dominate relentless enemy waves while exploiting the environment to survive intense fight.

Nex Temporis Static

NEX TEMPORIS

First person puzzle game that revolves around time. Step into the shoes of a watchmaker: explore the map, search for gears, pointers and manipulate time to repair all the clocks.